Character develops method of fighting for the victory and give a certain amount of experience. The amount of experience depends on the amount of damage inflicted on the character in battle and on the strength of the defeated enemy.
At each level, set a certain amount of experience (the basic experience) for the victory over the enemy of equal power. If defeated several opponents, the experience is summed and divided into the number of winning depending on the amount deposited by each of them damage.
Each layer is divided into a number of stages during the passage of each player has the ability to increase one of the features (optional).
Setting/Genre: Browser Fantasy
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